Fantasy

//Fantasy
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  • The Third Book of Lowmoor. In a world shaped by the scattered remains of a giant civilisation live communities of 6 inch tall humans. That world is in deadly peril - in Lowmoor settlement Jewel and Thorn discover a conspiracy that threatens everything they know and which they alone can thwart. In order to enhance already remarkable powers, Querne Rasp seeks to complete her own collection of crystals and wield the five-stone crystal star, with its dark vortex. Meanwhile, the enigmatic Racky Jagger approaches a crisis of his own.  Jewel and Thorn's quest will take them into a ruined giant iron-works where a fanatical tribe of humans wage unending war on rats and into a Dark Time church inhabited by a sinister cult, where their courage and ingenuity will be tested to the limit...

  • The Second Tale of Einarinn.  When Ryshad, a sworn man, is instructed to assist a wizard in his fight against the strange magic of the Elietimm, it seems the perfect opportunity to seek revenge for the death of his friend and his  chance to renew his acquantance with Livak - gambler, thief and former lover.  But Ryshad will have to overcome far more than his personal grief.  The Elietimm threat to the Empire is increasingly at an alarming rate.  He will journey to far-off lands and encounter treachery and foul sorcery, witness incredible wonders and terrifying visions.  He'll fight to the death to stay true to his oath and for much of the time his sword will be his only friend - in more ways than he can possibly imagine. Cover art by Geoff Taylor. https://cosmiccauldronbooks.com.au/p/the-gamblers-fortune-juliet-mckenna/
  • Book I of Apprentice Adept. On the technological, decadent world of Proton, someone was trying to destroy Stile, serf and master Gamesman. His only escape lay in Phaze, a world totally ruled by magic. Soon he learned that his alternate self had already been murdered, and that he was next. On Proton, his fate depended on winning the great Games. On Phaze, he must master magic to survive. And if he used any magic at all, his friends were determined to kill him at once! Cover art by Rowena Morrill.  https://cosmiccauldronbooks.com.au/p/unicorn-point-piers-anthony/
  • Book I of Fool's Gold. The Allfair - a place for old enemies to put aside their differences for a time and come together for trade and revelry. Katla Aransen and her family have come to trade their goods; the Vingo clan have travelled from Istria to purchase a bride for their appalling eldest son; Tycho Issian to sell his daughter to the highest bidder; and King Ravn Asharson, Stallion of the North, comes seeking a wife, while others seek his downfall. But there is disquiet in the air.  For centuries Elda has been bereft of magic but now a mysterious force is abroad, and at its centre a triumvirate  of strangers to the Allfair; a mysterious, coldly dispassionate man, his oddly intelligent cat and a woman of such beauty that all who see her fall under her thrall. Magic is returning to the world...Cover art by Paul Young.

     
  • Book II of Landover. A year has passed since Ben Holiday bought the Magic Kingdom and claimed his throne despite the machinations of the wizard Meeks. Three loyal friends have come to his aid: the incompetent Court Wizard Questor Thews; the Court Scribe, Abernathy (a talking dog) and the lovely Willow who is sometimes a tree. Ben now dreams of a former partner, Miles, in grave trouble. Questor also dreams - of finding the lost books of magic; and Willow meets, in her sleep, a black unicorn with a gold bridle. But Ben, on his return to Earth, finds Miles in the best of spirits. He returns to Landover - and no-one seems to know him. Questor's magic books are damaged, and Willow, who has gone to see her mother about the unicorn, has not yet come back.  Meeks is gloating - he sent the dreams and now he has the medallion that gives the King the power to summon the Paladin, that mysterious knight-protect. Not only that, Meeks has assumed Ben's appearance and Ben looks like a vagrant.  Ben is outcast, recognised only by his enemies and unable to seek help from the Paladin.  The only thing that might help is the prism cat - whatever that is! Cover art by  Steve Stone.
  • Book IV of The Rulers Of Hylor. Gael Maddoc is the child of struggling peasant crofters, the guardians of the Holywell.  She leaps at the chance of a better life when she is offered  training as a kedran, a mounted solider. After a simple assignment as a travelling guard goes disastrously wrong, she seeks aid from the Shee to rescue her charges. But the Shee - the dwindling, long-lived Fair Folk - recruit her for their own purposes. Her nascent magical talents and her resourceful survival prove her to be the Wanderer, a legendary figure for whom they have been waiting. Cover art by John Howe.

  • Book I of The Cycle Of Fire. Written in the records at Vaere is the tale of the binding of the Mharg-demons by Anskiere, wizard of wind and wave. He was aided by Ivain, master of fire and earth.  But at the moment of greatest peril, Ivain betrayed Anskiere out of jealousy.  Yet the demons were defeated, the wards sealed and Anskiere survived to swear an oath against his betrayer - that Ivain was pardoned, but not forgotten.  Should Anskiere call him, he would have to answer and complete a deed of Anskiere's choice - and should Ivain die, the task would fall to his descendants. Cover art by Geoff Taylor.

  • Book I of The Heirs To Gnarlsmyre. From his ancient palace high above the twisting streets of the City of Glor and the treacherous marshes of Gnarlsmyre, Miresnare, Lord of the Glitterspike, rules with an iron hand. But his days are numbered and he has no son - only countless daughters in a world where women are worthless. Outraged by her life of oppression, Marrimian, first-born of the daughters, is determined to compete for his throne, to win her rightful inheritance and free the hate-bound land.  But to defeat her enemies she will need all the courage and strength that are woman's - and the help of a stranger from beyond the mists of Rainbow's End...Cover art by Geoff Taylor.

  • Book I of Black Magician. Each year the magicians of Imardin gather together to purge the city streets of vagrants and miscreants. Masters of the disciplines of magic, they know that no ordinary lowlife can oppose them. But their protective shield is not as impenetrable as they think. Sonea, angry, frustrated and outraged by the treatment of her family and friends, throws a  stone at the shield, putting all her rage behind it.  She is amazed when it sails straight through the barrier and knocks a magician unconscious. The Guild's worst fear has been realised - there's an untrained magician loose in the streets of Imardin who must be found before her uncontrolled powers can destroy herself and the city. Cover art by Les Petersen.