Sci-Fi/UFO

//Sci-Fi/UFO
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  • Star Trek Original Series No. 78.  An entire solar system begins to disintegrate into cosmic rubble, and Captain Kirk suspects that rumors of a new Klingon superweapon are all too true. The Tautee system houses a flourishing pre-Warp civilization not quite ready to join the Federation, so the Prime Directive limits Kirk's ability to prevent the disaster - and to make matters worse his rescue efforts provoke an attack from four Klingon warships. But soon Kirk recognizes that he must get to the bottom of the forces at work in the Tautee system before they spill over into the rest of the galaxy.
  • An old man wearing a brown robe is found wandering disoriented in the Arizona desert.  He is miles from any human habitation and has no memory of how he got there, or who he is.  The only clue to his identity is the plan of a medieval monastery in his pocket.  This mystery will catapult a group of young scientists back to the Middle Ages and into the heart of the Hundred Years War.  Imagine the risks of such a journey - imagine the impossible! Cover art by Chip Kidd. DVD: Region 4; preloved.

  • When a passenger check-in desk at Terminal Two in Heathrow Airport shot up through the roof engulfed in a ball of orange flame, the usual people tried to claim responsibility. First the IRA, the the PLO and the Gas Board.  Even British Nuclear Fuels rushed out a statement saying the situation was completely under control, that it was a one in a million chance, that there was hardly any radioactive leakage and the site would make a nice location for a day out with the kids and a picnic before finally admitting that it wasn't actually anything to do with them at all. So the explosion was designated an Act of God. But, thinks Dirk Gently - which God? And why? What God would be hanging around Terminal Two trying to catch the 15.37 to Oslo? Cover art by Chris Moore.
  • Divergent: In Beatrice Prior's dystopian Chicago world, society is divided into five factions, each dedicated to the cultivation of a particular virtue - Candour (the honest), Abnegation (the selfless), Dauntless (the brave), Amity (the peaceful) and Erudite (the intelligent). On an appointed day of every year, all sixteen-year-olds must select the faction to which they will devote the rest of their lives. For Beatrice, the decision is between staying with her family and being who she really is - she can't have both. So she makes a choice that surprises everyone, including herself. During the highly competitive initiation that follows, Beatrice renames herself Tris and struggles alongside her fellow initiates to live out the choice they have made. Together they must undergo extreme physical tests of endurance and intense psychological simulations, some with devastating consequences. As initiation transforms them all, Tris must determine who her friends really are -and where, exactly, a romance with a sometimes fascinating, sometimes exasperating boy fits into the life she's chosen. But Tris also has a secret, one she's kept hidden from everyone because she's been warned it can mean death. And as she discovers unrest and growing conflict that threaten to unravel her seemingly perfect society, she also learns that her secret might help her save those she loves….or it might destroy her. Insurgent: One choice can transform you - or it can destroy you. But every choice has consequences, and as unrest surges in the factions all around her, Tris Prior must continue trying to save those she loves - and herself - while grappling with haunting questions of grief and forgiveness, identity and loyalty, politics and love. Tris's initiation day should have been marked by celebration and victory with her chosen faction; instead, the day ended with unspeakable horrors. War now looms as conflict between the factions and their ideologies grows. And in times of war, sides must be chosen, secrets will emerge, and choices will become even more irrevocable—and even more powerful. Transformed by her own decisions but also by haunting grief and guilt, radical new discoveries, and shifting relationships, Tris must fully embrace her Divergence, even if she does not know what she may lose by doing so. Allegiant: The faction-based society that Tris Prior once believed in is shattered - fractured by violence and power struggles and scarred by loss and betrayal. So when offered a chance to explore the world past the limits she's known, Tris is ready. Perhaps beyond the fence, she and Tobias will find a simple new life together, free from complicated lies, tangled loyalties, and painful memories. But Tris's new reality is even more alarming than the one she left behind. Old discoveries are quickly rendered meaningless. Explosive new truths change the hearts of those she loves. And once again, Tris must battle to comprehend to complexities of human nature - and of herself - while facing impossible choices about courage, allegiance, sacrifice, and love. Four: Two years before Beatrice Prior made her choice, the sixteen-year-old son of Abnegation's faction leader did the same. Tobias's transfer to Dauntless is a chance to begin again. Here, he will not be called the name his parents gave him. Here, he will not let fear turn him into a cowering child. Newly christened "Four," he discovers during initiation that he will succeed in Dauntless. Initiation is only the beginning, though; Four must claim his place in the Dauntless hierarchy. His decisions will affect future initiates as well as uncover secrets that could threaten his own future - and the future of the entire faction system. Two years later, Four is poised to take action, but the course is still unclear. The first new initiate who jumps into the net might change all that. With her, the way to righting their world might become clear. With her, it might become possible to be Tobias once again.
  • Book III of the Galatic Milieu series. By mid 21st century humanity is enjoying its membership of the galactic Milieu;  a confederation of exotic races spread throughout the Galaxy.  Human colonies thrive on numerous planets, more and more are being born with metapsychic abilities and before long these gifted minds will at last achieve total unity.  But a growing corps of rebels keep the people of Earth forever separate in the name of human individuality.  Leading them is Marc Remillard, scion of the very family that led humanity into the Galactic Milieu and the most formidable metapsychic ever.  He aims to elevate human metapsychics above all others by the artificial enhancement of mental faculties.  His horrific goal - a generation of bodiless brains. Only Marc's brother, Jack the Bodiless and a young woman called Diamond Mask can foil Marc's awful plans and pave the way for the Golden Age of the Galactic Milieu to begin. Cover art by Stephen Bradbury.
  • Out of space they came. Two men from earth plunging through the cloud belt of Venus. One was a man possessed, an emissary of all that is evil - the other a man burdened with a terrible yet inspiring mission. On the surface of the mysterious planet Dr. Ransom and his enemy were to meet in a titanic struggle to decide the destiny of a young and joyous world.
  • Book I of Man From Atlantis. Mark Harris looked like a man...But seven miles below the surface - without diving gear or breathing apparatus - he moved along the ocean floor like the sea-being he was. Before him a door opened in the side of an underwater mountain to reveal a sinister threat to the terrestrial world. A power-hungry genius had lured the best scientific minds in the world to his secret laboratory in the impenetrable depths of the sea. There he had created a computerized war machine which would wipe out life on earth and establish him king of an underwater empire. Only Mark Harris could penetrate his infernal habitat to save life on Earth...where men breathed air; the Earth which was not his home.
  • Legends of Dune, Book I.  The enduring epic that is Dune is continued by Brian Herbert, son of Frank Herbert, and Kevin J. Anderson - beginning with the war in which humans wrested their freedom from 'thinking machines', the story of which has, up till now, been  seen only in tantalizing hints and clues. Finally, the reader witnesses how Serena Butler's passionate grief ignites the struggle that will liberate humans from their machine masters; read the amazing tale of the Zensunni Wanderers, who escape bondage to flee to the desert world where they will declare themselves the Free Men of Dune. And here is the backward, nearly forgotten planet of Arrakis, where traders have discovered the remarkable properties of the spice melange....Cover art by Gerry Grace.
  • Teenage sisters Nell and Eva live alone in the forest, recently orphaned and completely isolated.  They struggle for normality in a post-holocaust world, in the silence of nature.  Over 30 miles from the nearest town, and several miles away from their nearest neighbor, Nell and Eva struggle to survive as society begins to decay and collapse around them. No single event precedes society's fall. There is talk of a war overseas and upheaval in Congress, but it still comes as a shock when the electricity runs out and gas is nowhere to be found. The sisters consume the resources left in the house, waiting for the power to return. Their arrival into adulthood, however, forces them to reexamine their place in the world and their relationship to the land and each other. As they blaze a path into the forest, the discover their hidden power, to become pioneers - not just creatures of a new world, but the creators of it. Made into a film in 2015.
  • Edited by Martin Greenberg.  In the Milky Way Galaxy of 1000 years hence, six vastly different star-faring races co-exist under a precarious, volatile truce, threatened by the most recent addition to the galactic community - Man.  This volume comprises the following stories: They Hide, We Seek, Robert Silverberg; The Diplomacy Guild, David Brin; Myryx, Robert Sheckley; The Burning Sky, Poul Anderson and Island of the Gods, Harry Turtledove.  Cover art by Tim White.
  • After eleven years in space, the Argo landed... West of the Sun ...on the dangerous, unknown planet Lucifer. The crew faced an untamed world of huge, carnivorous birds with wolverine heads and flashing black teeth; furred, ten-foot-tall men; & red-skinned, man-eating pygmies. They fought for mere survival, but - heir duty was to colonise and populate the planet - with four men and only two women.  And what effect will Man have on their unconsenting hosts? Cover art by Colin Hay.
  • Is it possible than flying saucer are being manned by an ancient Earth race? Do members of an underground civilisation walk among us, monitoring scientific advances, sabotaging strategic techo-development and silencing successful investigators? Has the US Navy really succeeded in teleporting a warship from Philadelphia to Norfolk? And did some of the crewmen on that ill-fated ship burst into flames while others lapsed into invisibility in front of their families and before patrons in a crowded bar, and are there men still confined to psychiatric wards as a result of that experiment?  Before scoffing or pooh-poohing, consider this:  the Allende Letters have been the subject of an investigation by the Office of Naval Research, and it was believed the letters were destroyed in a freak fire - but it seems only copies were destroyed, not the letters themselves.
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    Target Books Doctor Who (Numerical Order) No. 33;  Doctor Who Novelisations No. 39; Adventures of the Second Doctor No. 26. The world is in the grip of a second Ice Age and faces total destruction from the rapidly advancing glaciers. The Doctor, with Victoria and Jamie, lands at a top scientific base in England where they've just unearthed an ancient, Martian Ice Warrior. Preserved in the ice for centuries and now revitalised, the Ice Warriors are ready to take over.  Can the Doctor overcome these warrior Martians and halt the relentless approach of the glaciers? Cover art by Christ Achilleos.
     
  • First collection of Banks' short fiction. In this volume: Road Of SkullsTwo men in a carriage travel over the eponymous Road of Skulls, to reach a distant City that seems to be constantly retreating and producing the infinite road. A Gift From The Culture: A man in self-imposed exile from the Culture is pressured into committing an act of terrorism with the help of Culture technology.  Odd Attachment: A lovesick alien encounters a humanoid explorer.  Descendant: A Culture soldier and his sapient spacesuit struggle to survive after being shot down and crash-landing on a barren planet. Cleaning Up: An alien race discovers that a faulty teleporter has been sending junk onto the surface of Earth instead of the Sun, where scientists from across the world have been studying these "Gifts." Piece: A commentary on religion and fundamentalism in the form of a recovered letter from the Lockerbie disaster. The State Of The Art: A chronicle of a Culture mission to Earth in the late 1970s (prequel to Use of Weapons). Diziet Sma argues for contact with Earth, to try to fix the mess the human species has made of it; another Culture citizen, Linter, goes native, choosing to renounce his Culture body enhancements so as to be more like the locals; and Li, a Star Trek fan, argues that the whole "incontestably neurotic and clinically insane species" should be eradicated with a micro black hole.  Scratch: A stream-of-consciousness narrative that samples random sections of the future, eventually ending in an abrupt nuclear apocalypse.  Illustrated by Nick Day.
  • Dragonriders Of Pern, Book I:  The men who rode the dragons were a breed apart. Chosen when the dragons first hatched, they became soul-mates for life with the huge, magnificent beats they controlled - the green, the blue, the brown and the bronzes - beautiful...terrible...the only creatures who could defend the planet Pern from the blood-red star. But without the Queen, the dragons would become extinct. Only the gigantic golden Queen could breed the new flights. And the Queen was fading...dying...leaving behind one last, huge, golden egg...Cover art by Steve Weston.
  • Here is Arthur C. Clarke at his most impish and light-hearted:  This volume includes: Silence Please; Big Game Hunt; Patents Pending; Armaments Race; Critical Mass; The Ultimate Melody; The Pacifist; The Next Tenants; Moving Spirit; The Man Who Ploughed the Sea; The Reluctant Orchid; Cold War; What Goes Up; Sleeping Beauty; The Defestration of Ermintrude Inch. Cover art by David O'Conner.
  • An Eight Worlds novel. Following the effortless capture of Earth by vastly superior aliens, humanity was left to fight for existence of the Moon and other chunks of airless rock. Then the Hotline was intercepted off Pluto: a constant stream of data from the direction of star 70 Ophiuchi, facilitating the development of amazing new technologies. Someone really should have sent a response. Perhaps the mysterious senders would have appreciated a show of thanks. For now, four hundred years later, the latest Hotline transmission is a bill for services rendered. It should hardly matter to Lilo, since she's been caught experimenting with human DNA and sentenced to permanent death for crimes against humanity. But Lilo is rescued by the maverick Boss Tweed, ex-President of Luna - only to find herself and several illegal clones of herself - hurtling from different directions towards a long-delayed confrontation with humanity's alien conquerors.

  • Book I of The Sentients Of Orion. While drifting lost in space due to a navigational failure, a mineral scout discovers an Entity so powerful and alien it can only be described in one word: God. On the arid mining planet of Araldis, Baroness Mira Fedor is on the run from the authorities, her life in tatters and her future stolen. Araldis  itself buckles under the onslaught of a ruthless invasion.  None of this is coincidence. The more Mira discovers about her planet's elite and the forces arrayed against them, the more things seem to point to a simple guiding intelligence: nothing that has happened to her or her world is an accident. She's stumbled into a galaxy-sized intrigue - but will she live long enough to tell anyone?

  • Thirty years ago the Empire of humans found, investigated and decided to use a blockade of space ships to prevent the spread of an alien culture called the Moties, who inhabited a single star system and were only just discovering faster-than-light travel. Now, because of a change in the stellar neighbourhood, the Moties will be able to leave their home system and spread across the galaxy, which will be bad for mankind because they combine great ingenuity with rapid and unstoppable population increase. Horace Bury, a wealthy trader, and his pilot Kevin renner (who is actually a serving member of the Imperial Space Navy) have spent the last thirty years travelling the Empire checking that no Moties have escaped; now they return to the Motie system to try to prevent the expected breakout. Their only real weapon is a symbiotic worm which can stop the continuous cycle of population increase that has caused so many problems. As soon as they enter the Motie system they are taken prisoner. Their plans have to be revised to find a solution that will be acceptable to both the Empire and the Moties. Cover art by John Harris.

  • Robot 0.6 In the twenty-first century the creation of the positronic brain leads to the development of robot laborers and revolutionises life on Earth. But to the Martin family, their household robot NDR-113 is more than a trusted friend, a confidant or a member of the family. For through some unknown manufacturing glitch, Andrew has been blessed with a capacity for love and a drive toward self-awareness and development that are almost...human. But almost is not enough. Andrew's dream is to become fully human. Facing human prejudice, the laws of robotics and his own mechanical limitations, Andrew will use science and law in his quest for the impossible, arriving at last at a terrifying choice: to make his dream a reality, he must pay the ultimate price.  
  • Hiram Patterson, head of the giant media corporation OurWorld, is launching the greatest communications revolution in history. By manipulating wormholes in space, his WormCams can connect any point to any other point, faster than the speed of light. Realtime television coverage is here:  earthquakes and wars, murders and disasters can be watched, exactly as they occur, anywhere on the planet - and that's just the beginning...When WormCams are made to work across time as well as space, humanity will encounter itself in the light of other days. See the evolution of life! Witness the lives of Jesus Christ and Mohammed! Go to the premiere of Hamlet! Solve the enigmas that have baffled generations...who killed Marilyn Monroe, Mother Teresa, Princess Diana? When the world and everything in it becomes as transparent as glass, there are no more secrets...
  • This extraordinary story opens in the wilds of Queensland.  The year is 1953. Roger Hargreaves, an Anglican priest in the Bush Brotherhood, is called to minister to the dying Stevie - an aged, alcoholic, opium-smoking, diseased ex-pilot and ex-ringer. Caught in Stevie's squalid cabin in a heavy rainy season, Hargreaves struggles with recurring malaria whilst on deathwatch for Stevie. As both men are in altered mental states the story shifts and Stevie becomes David Anderson, a decorated member of the Royal Australian Air Force, telling his story to Hargreaves. But 'David Anderson', a man of mixed European and Aboriginal ancestry, is a first rate pilot chosen by his country to be a member of an elite test pilot team in the UK. - in 1983.  Not only that, 'David' is involved in an astonishing constitutional crisis in this strange future.    
  • Book III of The Pearl. Kundala is Miina's world, created by that Goddess with the help of the dragons. But Miina is missing, and her people have been enslaved by the alien V'ornn. Now a savior has come, the Dar Sala-at, a messiah promised by prophecy yet unlike anyone's expectations: within the body of a beautiful young woman is the mind and spirit of a unique Kundalan female who is joined in mystical partnership with the mind and spirit of Annon Ashera, a V'ornn male, the last survivor of a noble family. Together the two adolescents have matured and merged into a new joint  identity. Now their common destiny, and Kundala's, is in their own hands. Other characters who will play their roles: Riane, the Dar-Sala-at; Eleana, the woman she loves twice over; Kurgan, the V'ornn usurper who raped Eleana and sired her child; Marethyn Stogggul, Kurgan's defiant sister, an artist who joins the Kundalan resistance; Marethyn's lover, chief trader Sornnn SaTrryn, who secretly helps the resistance as well; and the fabulous Krystren, the Sarakkon woman from the mysterious southern continent, who comes north on a secret mission and will change the lives of everyone she meets. All the while, the evil Sauromicians threaten the world as they seek to use banestones to bind a dragon. Cover art by John Howe.
  • Book I of Battle Circle. They were the first who dared to enter the badlands: Sol, many of many weapons; Sola, his wife; and Sos who loved them both. The kill-spirits of the blast were retreating taking with them the evil that the old books called radiation. But still the badlands held their secrets - terrible secrets that lay in wait for those who dared to return. And yet there was no other way, for Sos was pledged to follow Sol - and Sol had been chosen to build a dream, the same dream which had been built so many times, eons before...Cover art by Patrick Woodroffe.
  • A double helping of Heinlein. Waldo: North Power-Air was in trouble. Their aircraft had begun to crash at an alarming rate and no one could figure out what was going wrong. Desperate for an answer, they turned to Waldo, the crippled genius who lived in a zero-g home in orbit around Earth. But Waldo had little reason to want to help the rest of humanity - until he learned that the solution to their problems also held the key to his own... Magic, Inc: Under the guise of an agency for magicians, Magic, Inc. was systematically squeezing out the small independent magicians. Then one businessman stood firm. With the help of an Oxford-educated African shaman and a little old lady adept at black magic, he went straight to the demons of Hell to resolve the problem - once and for all! Cover art by Patrick Woodroffe.
  • The discovery of the Gizmo was seen by its inventor as the final solution for all of Man's ills.  A device that would duplicate - anything! What it did produce was the total breakdown of the democratic structure.  Within two generations, American society degenerated into two classes: The Masters who controlled the Gizmo's power - and the slaves. Dick Jones is the youthful heir to Buckhill, one of the oldest compounds to rise from the ashes of society's ruins.  His rite of passage sends him to the Eagles, the secret mountain fortress that is the last bastion of power on the continent.  It is here he will complete his training but he soon discovers that the line between Master and slave is a fine one.  If he cannot distinguish between honour and his heart, he is fated to die a horrible death.  Cover art by Luis Royo.
  • Four million years ago the crew of the starship Challenger abandoned the search for their home Earth and settled on the third planet of a solar system on the fringe of a galaxy, leaving Angel One and Angel Two, the ship's computers, to continue the search in the starship.  The four settlers called their new home Paradise.  With seven-tenths of its surface covered in water, deep blue skies and an abundance of lakes, rivers and lush forests, the planet is nothing like the Earth that they used to study in the ship's library,  But after four years, they are learning to accept its differences...Cover art by John Geary.