Fantasy

//Fantasy
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  • A small pastoral village is invaded, without warning, of the armies of a distant empire sweeping across the world. Facing mortal danger for the first time in their  history, the villagers must forge a pact with the strange and fearsome race of  flying people dwelling high above in the mountains. Cover art by Thomas Canty.
  • An enchanting walk through ancient legends.  In this volume: How The Platypus Came To Be; The Owl Who Was Unwelcome;Beware Of Willy Wagtails; The Whale's Canoe; The Kangaroo Who Danced and so much more.
  • Thongor III. At first Thongor's goal seems simple - rescue his princess from her kidnapper.  But on the lost continent of ancient Lemuria, where science is indistinguishable from sorcery, things are seldom clear cut.  Soon Thongor finds his mighty sword pitted against the sinister magic of those who serve the Black God of Chaos.  Cover art by Kevin Johnson.
  • Thongor VI:  The Gray Death: It struck the proudest ship of Patanga's fleet, and left its picked crew dead or howling in their madness. And swift on the heels of this horror came news that a renegade wizard and a pirate king were moving against Patanga, armed with mastery of the invincible Gray Death. Wealth and gold were not enough.  They wanted thrones, kingdoms and empires.  Only Thongor, warrior-king,  can save the Flame Throne of Patanga. He set out on a desperate mission to counter the deadly sorcery that doomed his realm - and vanished from the sight of men. Cover art by Les Edwards.
  • Thongor II. In the dawn of the world the mighty land of Lemuria was thronged with glittering cities, peopled with proud heroes, monarchs, priests and wizards. It was a land of magic and terror, untamed jungles where the thunder-dragons swarmed and the mountains shook to the iron tread of conquering legions.  In the fabled days of Lemuria's greatness, Thongor of Valkarth, warrior of the North, faced fierce beasts and savage Beastmen. He confronted hidden strongholds of magic and mystery to carve out an empire and win his princess.  Also released as Thongor And The Dragon City.
  • In the magical city of Turai, murder, mayhem and ruthless criminal brotherhoods abound.  The only people more corrupt than the politicians are the Royal Family.  And the weather is bloody awful.  'Tis here that Thraxas, ex-soldier, failed sorcerer and epic boozer, ekes out a living as a private investigator.  But when Princess Du-Akai, third in line for the throne, hires him to look into a rather delicate matter, it seems his luck is about to change.  And it does - a few hours later he's in jail, accused of murder!  The first book in the Thraxas series. Cover art by Julian Gibson.
  • Volume 2.5 of Operation Underworld. The gathering forces of the Dark Powers threatened the world of man. The legions of Faery, aided by trolls, demons and the Wild Hunt itself, were poised to overthrow the realms of light. And alone against the armies of Chaos stood one man, the knight of Three Hearts and Three Lions. Carlsen, a twentieth-century man snatched out of time to become again the legendary Holger Danske to fight for the world he had helped to build.  Cover art by Patrick Woodroffe.
  • A shadow is looming over the hot southern land of Ashdod - the shadow of Threshold, the Pyramid which the Magi are building to send them into Infinity.  Thousands of slaves have been used in the construction of Threshold. Tirzah, a young glass worker, has a secret gift - she can communicate with glass. And what the glass screams at her every time she touches her drives  her to despair.  Because something is waiting in Infinity - waiting for the final glass plate to be laid, for the capstone to be cemented in blood - waiting to use Threshold to step from Infinity and into Ashdod. Boaz, Master Magus, is watching Tirzah.  He knows she's hiding something and he'll do whatever it takes to discover it. Cover art by Shaun Tan.
  • Book III of Darkness; The World At War. As the war consuming Dervelai drags on, Algarve's resources become more and more stretched. King Mezentio undertakes war on many fronts and his main  armies become sucked into the huge land mass of Unkerlant, their main enemy. As conquered races are inducted into the Algarvian army, their fighting edge softens and swift victory becomes ever more necessary, leading to the  sacrifice of more and more Kaunians to allow Algarvian mages to create stronger blood magic. Meanwhile, the mad King Swemmel of Unkerlant orders the death of thousands of his own subjects in  an attempt to match the magecraft of Algarve. But the most deadly magic of all is taking place on a small island where the ultimate weapon is slowly coming to fruition. Cover art by Bob Eggleton.