Fantasy

//Fantasy
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  • Book II of The Voyage of the Jerle Shannara. As the crew aboard the airship Jerle Shannara are attacked by evil forces, the druid's protege, Bek Rowe and his companions, are pursued by the mysterious Ilse Witch. Meanwhile, Walker is alone, caught in a dark maze beneath the ruined city of Castledown, stalked by  a hungry, unseen enemy. There is something alive in Castledown - not human, and old beyond reckoning. It covets the magic of the Elves, Druids and even the Ilse Witch.  It is Antrax - a spirit that commands ancient technologies and mechanical monsters, feeds off enchantment and traps the souls of men. The Ilse Witch comes face to face with Bek, a boy who claims to be the brother she last saw as an infant, now a young man who carries the Sword of Shannara and wields the magic of the wishsong. Cover art by Steve Stone.
  • Book III of The Chronicles of Dion. In search of her missing niece, Dion arrives in luxurious Akieva, glorious and corrupt capital of decadent Aramaya. At the dazzling court of the handsome young emperor, Dion finds her niece trapped in a web of necromancy and deceit.  At the centre of the web is Dion's old enemy, Bedazzer, the ruthless demon who has vowed to posses her.  In the coming conflict, Dion must confront the dark secrets of her own heart and the evil of those around her. Cover art by Donato Giancola.

  • Arcady lies on the Borders, with their ancient ruins and wondrous artifacts.  But they can be perilous: those who venture too close risk disappearing forever into the Absences, voids where the fabric of reality unravels.  When Solomon Hawken is summoned home to Arcady, the Borders have again breached his family's estate and his niece has vanished into nothingness.  With the girl's father maddened by grief and drink, and his other brother locked into a brutal civil war, Solomon must turn to a magic he can scarcely control to save his family - and perhaps his entire world. Cover art by Mick Van Houten.
  • Around The World In Eighty Days is the romantic tale of the adventures of Englishman Phineas Fogg and his French valet, Passepartout, who take on a bet that they can circumnavigate the world in eighty days. Five Weeks In A Balloon vividly describes the adventures of an English scientists and his two companions as they cross Africa by balloon. Cover art by Pal Szintei Merse.

  • Book II of  Heralds Of Valdemar. Talia could scarcely believe that she had finally earned the rank of full Herald.  Yet she knew she must now face trials far greater than those she had survived.  She must ride forth to patrol the kingdom of Valdemar, dispensing Herald's justice throughout the land.  She must enforce her rulings in a  realm beset with treachery and dangerous unrest and use all the skills and courage at her command. Cover art by Jody Lee.
  • Artemis Fowl III. Artemis has constructed a super-computer from stolen fairy technology.  In the wrong hands, it could be fatal for humans and fairies alike.  But Artemis has a brilliant plan.  He's not going to use it.  He's just going to show it to a ruthless American businessman with Mafia connections. He'll have his bodyguard Butler with him.  What could possibly go wrong?
  • Book VI of Artemis Fowl.  Artemis is no stranger to trouble - in fact, he's a magnet for it. Man-eating trolls, armed, dangerous and high-tech fairies, flame-throwing goblins...he's seen the lot. He had decided to forego criminal activity of the more magical kind and instead, teach his twin siblings the important things in life, such as how to properly summon a waiter at a French restaurant. But when Artemis' mother contracts a life-threatening illness, his world is turned upside down. The only hope for a cure lies in the brain fluid of the silky sifaka lemur. Unfortunately, the animal is extinct due to a heartless bargain Artemis himself made as a younger boy. Though the odds are stacked against him, Artemis is not willing to give up. With fairy ally Captain Holly Short at his side, Artemis is going back in time to save the lemur. The rules of time travel are far from simple, but to save his mother, Artemis will have to break them all and outsmart his most cunning adversary yet: Artemis Fowl, age ten.
  • Book I of Artemis Fowl. Twelve-year-old criminal mastermind Artemis Fowl has discovered a world below ground of armed, dangerous - and extremely high-tech - fairies. And he has no idea what he's taken on when he kidnaps fairy Captain Holly Short of the LEPrecon Unit and holds her for ransom in an effort to restore his family’s fortune. But he may have underestimated the fairies’ powers..because these are not the fairies of bedtime stories. Artemis thinks he's got them just where he wants them but then the fairies stop playing by the rules...Cover art by Tony Fleetwood.
  • Artemis Fowl II. Someone has been supplying Class A illegal human power to the goblins.  Captain Holly Short of the LEPrecon Unit is sure that her arch-enemy, Artemis, is responsible.  But is he? Artemis has his own problems to deal with - his father is being held to ransom and only a miracle will save him.  Maybe a brilliant plan just won't be enough this time; maybe this time Artemis needs help...Cover art by Tony Fleetwood.
  • Artemis Fowl II. Irish criminal mastermind Artemis Fowl has discovered a fairy race living underground. He has extorted gold from them and the fairy police really have been on his tail for supplying power cells to the goblin gangs.  But now the Russian Mafiya are holding his father to ransom in the Arctic Circle and only Artemis's bodyguard, Butler, stands between him and an evil pixie.  An explosive situation  threatens the entire fairy civilisation and Artemis realises that even a wicked genius needs help sometimes.  And it can come from the most unlikely quarters. Cover art by Kev Walker.
  • Book I of the Water Trilogy.  Nia, a young mermyd of the Bluefin clan, has had one wish all her life—to be an Avatar in her beloved home of Atlantis. The ten Avatars rule the beautiful and peaceful undersea city alongside the ancient Farworlders, whose magic keeps their world alive. To be an Avatar is an honor and a great responsibility, and Nia dreams of taking her place among the noble ten. Now, at sixteen, Nia has a chance to see her dream come true. Atlantis is choosing its next Avatar, and Nia knows she is supremely qualified. But there is something Nia doesn’t know - if she gets her heart’s desire, it could mean the end of her treasured world of Atlantis forever. Cover art by Dan Craig.
  • Book III of The Obernewtyn Chronicles.  The powerful farseeker Elspeth Gordie is sent to Sutrium, seat of the Totalitarian Council that rules the Land to seal an alliance between the secret Misfit community at Obernewtyn and rebel forces. She travels from the Mountains reluctantly, for at any moment the long- awaited summons may come from the oldOnes to find and destroy the dormant weaponmachines left by the Beforetimers. The journey takes her far beyond the borders of the Land, across the seas and into the heart of the mysterious desert region of Sador. Here she discovers she will need help to destroy the weaponmachines. But before her dark quest can begin, Elspeth must learn the truth of her dreams - she must understand why the Beforetimers destroyed their world...Cover art by Les Petersen.
  • Book I of Farseer. Born on the wrong side of the sheets, Fitz, son of Chivalry Farseer, is a royal bastard, cast out into the world, friendless and lonely. Only his magical link with animals - the old art known as the Wit - gives him solace and companionship. But the Wit, if used too often, is a perilous magic, and one abhorred by the nobility. So when Fitz is finally adopted into the royal household, he must give up his old ways and embrace a new life of weaponry, scribing, courtly manners; and how to kill a man secretly, as he trains to become a royal assassin. Meanwhile, raiders ravage the coasts, leaving the people Forged and soulless. As Fitz grows toward manhood, he will have to face his first terrifying mission, a task that poses as much risk to himself as it does to his target - for Fitz is a threat to the throne - but he may also be the key to the future of the Kingdom.  Cover art by John Howe.
  • Book I of Oathbreaker. In Eyrie - a world of two moons, shapeshifters, and powerful magic - Aron of Brailing knows he owes loyalty to his guild, obedience to the code of the land, and his life to his closest companions, but it is his own family he holds closest to his heart. Kidnapped and forced to become an assassin, Aron must learn to control and harness his own fearsome talents even as he grieves for the family he knows is lost forever. But when he is tempted to put everything aside everything he has learned in order to avenge his family's killers, will Aron make unforgivable mistakes?
  • Book II of Arthur; the sequel to The Seeing Stone. Set in the Welsh Marches and France in the year 1200, Arthur de Caldicot arrives at Holt to be squire to Lord Stephen and accompany him on crusade. It is an exciting and bewildering time for him as he finds a warhorse, is fitted with armour, and improves his fighting skills. He dreads a confrontation with his blood-father, the violent Sir William, and dreams of finding his true mother; he discovers girls – including the vivacious Winnie de Verdon whom he rescues from burning to death; he has to deal with the aftermath of a murder; he sees the sea for the first time, sails to France and finally takes the Cross. And meanwhile these events are reflected in his seeing stone, in stories of King Arthur and the Knights of the Round Table. Cover art by Marc Adams.  https://cosmiccauldronbooks.com.au/p/seeing-stone-kevin-crossley-holland/ https://cosmiccauldronbooks.com.au/p/arthur-king-of-the-middle-march-kevin-crossley-holland/  
  • Book II of Demonwar. Recent events have devastated the Conclave of Shadows; the discovery of the Demon horde on the heels of the taredhel invasion of Midkemia, the threat of the star elves themselves, and the terrible personal cost paid by Pug and his family. But grieving must wait; at a deserted fortress in the Valley of Lost Men, the Conclave’s agents witness horror beyond their imagination, orchestrated by a familiar enemy. But Belasco's motives are as yet unclear. The Conclave must regroup and discover the true meaning behind the chaos seeded by the evil magician if they are ever to find a way to stop the destruction of Triagia before the demon horde even arrives.  
  • Book VI of Vlad Taltos. Vlad Taltos - sorcerer, sometime witch, ex-assassin - and two faithful jhereg were an unbeatable team. But lately, Vlad's heart just hasn't been in his work, so he decides to retire. Unfortunately, old enemies have scores to settle with Vlad. So much for retirement... Cover art by Ciruelo Cabral.
  • From out of the icy steppes they came, the fiercest and most feared warriors the world had ever known. At their head was the wily and ferocious Attila of the Huns, and behind him lay a trail of pillage and carnage. To forge peace with the mighty Attila, a young Burgundian prince is sent as a foster son to the merciless warlord. Here young Hagan learns the fighting arts of the Huns as he develops an uneasy relationship with his unpredictable new foster father. But it is during his first battle that Hagan learns the most important - and most dangerous - lesson of all. A gasp away from death, he discovers the pathway to the otherworld - a knowledge he must guard carefully, for it makes him a dangerous adversary of Attila himself. Cover art by Mike Posen.