Sci-Fi/UFO

//Sci-Fi/UFO
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  • Book I of Carve The Mark. In a galaxy powered by the current, everyone has a gift. Cyra is the sister of the brutal tyrant who rules the Shotet people. Cyra’s currentgift gives her pain and power — something her brother exploits, using her to torture his enemies. But Cyra is much more than just a blade in her brother’s hand: she is resilient, quick on her feet, and smarter than he knows.  Akos is the son of a farmer and an oracle from the frozen nation-planet of Thuvhe. Protected by his unusual currentgift, Akos is generous in spirit, and his loyalty to his family is limitless. Once Akos and his brother are captured by enemy Shotet soldiers, Akos is desperate to get his brother out alive — no matter what the cost. Then Akos is thrust into Cyra's world, and the enmity between their countries and families seems insurmountable. Will they help each other to survive, or will they destroy one another? Cover art by Jeff Huang.
  • Volume II of Jurassic Park. It is now six years since the secret disaster at Jurassic Park, six years since the extraordinary dream of science and imagination came to a crashing end - the dinosaurs destroyed, the park dismantled, the island indefinitely closed to the public. But there are rumors that something has survived.... DVD: Jurassic Park:Laura Dern; Jeff Goldblum: preloved; very good condiition; regions 2 and 4. DVD: Jurassic World: Chris Pratt; Bryce Dallas Howard;Vincent D'Onofrio: preloved; very good condition; regions 2,4 and 5.
  • To her fellow pilots, Gaelian is the Angel, the best of their elite fighting force. To the powerful ruling Board of Dinoreos, she is the Eldest of the Eldest of her household, scheming and plotting to claim her rightful place while she strives to overcome the handicap of a childhood spent on the primitive world of Cahaute. Gaelian is haunted by memories. Even in space she feels the Power Clans of Cahaute with her - though to surrender to the magic of her childhood would mean abandoning the privileges and honours she has worked so hard for on Dinoreos.  Before she can make her choice, Gaelian discovers a secret older than either of her worlds and suddenly she holds the future of both in her hands.
  • Book II of  The Saga of Steeleye. Steeleye fights for Control of the Wideways, facing either death at the hands of the Sideways Man, or one thousand years as master of the Wideways,  a mind-blowing prismatic rainbow that opens the pathway to infinity.  Only Steeleye could hope to triumph over the relentless cunning of his dreaded arch-enemy, the Sideways Man. Cover art by Jim Burns.
  • A feast for sci-fi fans of the 'Old Masters'.  In this volume: Foundation (Foundation I): For twelve thousand years the Galactic Empire has ruled supreme. Now it is dying, and only Hari Seldon, creator of the revolutionary science of psychohistory, can see into the future - to a dark age of ignorance, barbarism, and warfare that will last thirty thousand years. To preserve knowledge and save mankind, Seldon gathers the best minds in the Empire and brings them to a bleak planet at the edge of the Galaxy to serve as a beacon of hope for a future generations. He calls his sanctuary The Foundation.  Foundation And Empire (Foundation II): Led by its founding father Hari Seldon, and utilising science and technology, the Foundation survived the greed and barbarism of its neighboring warrior-planets. Now cleverness and courage may not be enough. For the Empire - the mightiest force in the Galaxy - is even more dangerous in its death throes. Even worse, a mysterious entity called the Mule has appeared with powers beyond anything humanly conceivable. Who - or what - is the Mule? And how is humanity to defend itself against this invulnerable avatar of annihilation? Second Foundation (Foundation III): The Foundation lies in ruins - destroyed by a mutant mind bent on humanity’s annihilation. But it’s rumored that there’s a Second Foundation hidden somewhere at the end of the Galaxy, established as insurance to preserve the knowledge of mankind. Now a desperate race has begun between the survivors of the First Foundation and an alien entity to find this last flicker of humanity’s shining past - and future hope. Yet the key to it all might be a fourteen-year-old girl burdened with a terrible secret. Is she the Foundation’s savior - or its deadliest enemy? The Stars, Like Dust (Galactic Empire I): Biron Farrell was young and naïve, but he was growing up fast. A radiation bomb planted in his dorm room changed him from an innocent student at the University of Earth to a marked man, fleeing desperately from an unknown assassin. He soon discovers that, many light-years away, his father, the highly respected Rancher of Widemos, has been murdered. Stunned, grief-stricken, and outraged, Biron is determined to uncover the reasons behind his father’s death, and becomes entangled in an intricate saga of rebellion, political intrigue and espionage. The Naked Sun (Robot II): A millennium into the future, two advancements have altered the course of human history:  the colonisation of the Galaxy and the creation of the positronic brain.  On the beautiful Outer World planet of Solaria, a handful of human colonists lead a hermit-like existence, their every need attended to by their faithful robot servants.  To this strange planet comes Detective Elijah Baley, sent from the streets of New York with his positronic partner, the robot R. Daneel Olivaw, to solve an incredible murder that has rocked Solaria to its foundations.  The victim had been so reclusive that he appeared to his associates only through holographic projection.  Yet someone had gotten close enough to bludgeon him to death while robots looked on.  Now Baley and Olivaw are faced with two clear impossibilities:  Either the Solarian was killed by one of his robots - unthinkable under the laws of Robotics - or he was killed by the woman who loved him so much that she never came into his presence... I, Robot (Robot I):  A robot must not harm a human being; a robot must obey human orders; and a robot must protect its own existence - as long as that protection does not conflict with rules one and two. With these Three Laws of Robotics, humanity embarked on a bold new era of evolution that would open up enormous possibilities - and unforeseen risks. For the scientists who invented the earliest robots weren't content that their creations should remain programmed helpers, companions, and semi-sentient worker-machines. And soon the robots themselves, aware of their own intelligence, power and humanity, aren't either. As humans and robots struggle to survive together - and sometimes against each other - in earth and in space, the future of both hangs in the balance. Here human men and women confront robots gone mad, telepathic robots, robot politicians and vast robotic intelligences that may already secretly control the world. And both are asking the same question: What is human? And is humanity obsolete? DVD: Will Smith; Alan Tudyk: preloved; very good condition; region 4
  • High above London, on the rooftops of the city lives a secret society of misfits governed by a bizarre code of honour.  It is a world known only to a few people on the streets below - until the murderous battle for leadership erupts. As the Roofworld fights to keep the murderous Chymes and his occult worshipping followers at bay, Robert Linden and Rose Leonard, two innocent outsiders, are drawn into the dangerous twilight world, to face far greater terrors than they could have imagined.
  • The 'rim' is a punishing mistress  -a fractional delay can send an interstellar ship hurtling to its destruction.  In the 27th century, travel over vast distances takes only an instant - a terrifying, gut-churning instant. Pilot Christopher Marlow must navigate spacecraft through the dangerous space/time warp. Then Galactic Control's power-hungry Jorge Engleman visits Marlow's space station and a tug of war over the fragile 'rim' threatens the Empire's existence. Cover art by Attila Hejja .
  • Star Trek 14.  Beyond the realm of the Federation, beyond the edge of the galaxy, a lost colony of humans drifts inexorably through space toward the galactic whirlpool. Captain Kirk blazes a trail to these strange people, who have been isolated for centuries. He must convince them that the crew of the Enterprise are not demons before they will be sucked into the one-way churning funnel of doom. Cover art by Paul Lehr.
  • In the Nevada desert, a handful of scientists are battling to retrieve a swarm of rogue micro-robots that has escaped from the lab. The swarm is self-sustaining, self-reproducing and capable of learning from experience. It is, to all intents and purposes, alive. And very, very deadly. It has been programmed as a ruthless predator, a predator that becomes more dangerous with every passing hour. And we are the Prey...

  • Star Trek No. 56.  A routine survey of the planet Alpha Octavius Four turns disastrous as Spock is attacked and poisoned by a huge creature and Kirk's landing party is trapped underground by a violent earthquake. As Spock fights for his life in sickbay, Scotty organizes a search for Kirk and his men. However, rescue efforts must cease when the U.S.S. Enterprise is called away to the Beta Cabrini system where a mining colony is under heavy attack. At Beta Cabrini, the U.S.S. Enterprise faces off against a Marauder named Dreen - a man that Spock had watched his former captain Christopher Pike defeat years before. Fighting the effects of the poison, Spock struggles to his feet and takes command of the ship. Spock and Dreen are locked into a deadly cat-and-mouse game,  driven by revenge. There can be only one survivor...  
  • Book II of The Hitchhiker's Guide To The Galaxy. Facing annihilation at the hands of the warlike Vogons is a curious time to have a craving for tea. It could only happen to the cosmically displaced Arthur Dent and his comrades-in-arms as they hurtle across space in a ship powered by pure improbability - and desperately in search of a place to eat. The gang's all here: Ford Prefect, a longtime friend and expert contributor to the Hitchhiker's Guide to the Galaxy; Zaphod Beeblebrox, the three-armed, two-headed ex-president of the galaxy; Tricia McMillan, a fellow Earth refugee who's gone native  and changed her name to Trillian; and Marvin, the moody android who suffers nothing and no one very gladly. Their destination? The ultimate hot spot for an evening of apocalyptic entertainment and fine dining, where the food literally speaks for itself. If you've done six impossible things this morning, then why not round it off with breakfast, lunch or dinner at Milliways, the Restaurant at the End of the Universe? With your host, Max Quordlepleen! Cover art by Chris Moore.
  • The sudden arrival of the K'Ronarin fleet saved Earth from enslavement to the insectoid biofabs and a new interstellar age has dawned on the planet.  John Harrison, hero of the Biofab war, can relax - or can he? Unknown to the Alliance, a few renegade biofabs escaped through a dimensional portal into an alternate universe and they are rebuilding their forces for a counter-strike against humanity - in both universes.  Harrison is catapulted into a strange world to discover the location of the biofab nests and burn it out before a new generation hatches.  It won't be easy - in this version of Earth, Harrison is  a revolutionary on the run from the secret police of the Fourth Reich! Cover art by Alan Gutierrez.

  • Theoretical mathematicians are at the top of society, geneticists determine mate selection - and the Pope is a computer.  Hell is a distant planet. Space travel has been conquered and abandoned.  Haldane IV and Helix were a part of an ultra-rational society where mathematicians did not write poetry, where mathematicians did not fall in love with poets, and where most specifically, Haldane IV, young mathematician, couldn't possibly marry Helix, the attractive poet of his choice. It was in the best interests of the human race, said the State, that mates be selected for all professional people according to strict scientific principles. Their love is  discovered and they must be put on trial. Cover art by Chris Foss.
  • For 60 000 years the five races of the Galactic Milieu have watched and waited for the time when human mental development on Earth is ready for the Intervention ...As the twentieth century draws to its end, phenomenal mental powers are displayed by 'operants' all across our planet... They can 'farspeak' one another telepathically. They can build mental shields. They are capable of coercion by power of mind. One of there is Rogatien Remillard, a dealer in secondhand books, whose memories - written a century on - form the core of this chronicle. Cover art by Stephen Bradbury.
  • Book VIII of The Chronicles of Amber.  Amber - the one real world, of which all others are shadows...Merlin, son of Prince Corwin, pursues his noble destiny against a shifting panorama of shadow worlds and deadly intrigue, powerful computers and magic gone out of control. A violent vendetta, renegade sorcery and whirlwind adventure lead Merlin to a confrontation at the Keep of the Four Worlds, where astonishing secrets and mysterious identities will at last be revealed. Cover art by Tim White.
  • In 1897 a Victorian gentleman falls into a sleep from which he cannot be waked. During his two centuries of slumber he becomes the Sleeper, the most well known and powerful person in the world. All property is bequeathed to the Sleeper to be administered by a Council on his behalf. The common people, increasingly oppressed, view the Sleeper as a mythical liberator whose awakening will free them from misery. The Sleeper awakes in 2100 to a futuristic London adorned with wondrous technological trappings yet staggering under social injustice and escalating unrest. His awakening sends shock waves throughout London, from the highest meetings of the Council to the workers laboring in factories in the bowels of the city. Daring rescues and villainous treachery abound as workers and capitalists fight desperately for control of the Sleeper. Cover art by David Bergen.

     
  • This volume contains: Slaves to the Star Giants: Lloyd Harkins is transported to a far future when civilization has collapsed. Small mutated humans live underground in isolation. Ancient robots left over from the Time of Cities still roam the jungles but no longer serve any useful function. Small human tribes aboveground are used for social experiments by a race of aliens known as Star Giants. Harkins hatches a deadly plan to find the Brain that can reprogram the robots in order to wage war against the alien interlopers. The Songs Of Summer: A time traveler from New York, 1956, accidentally winds up in the 35th century, where he tries to bring back modern civilization to an agrarian society. Hopper: Earth is overcrowded and suffering from widespread air pollution. Time travel is being used illegally to send poor people back to the 20th century. Corrupt police officer Quellen is in a quandary - if he apprehends the criminal, he may alter the past (and who knows what the consequence will be?), but if he lets the criminal go free, the inevitable tide of history will result in the unsustainable reality in which he is living. Blaze of Glory: A hot-headed communications officer sacrifices himself to save his ship. Heroism - or murder? Warm Man: In this smart, socially satirical piece, an empath comes to a small New York suburb. Cover art by Tom Kidd.

  • Ten thousand years ago, something unworldly happened on earth, something long forgotten, something unearthed only in the 20th century. And now a crack team of scientists and soldiers has the power to beyond the last frontier of space on an ultra-secret mission to probe the greatest mystery in the universe.  They have no idea what they will find or even if they can return. Only one thing is certain - the ultimate adventure is about to begin, when they enter the Stargate.