C.J. Cherryh

//C.J. Cherryh
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  • In this volume: Port Eternity: Lancelot, Elaine, Percival, Gawain, Mordred, Lynette and Vivien are made people - clone servants who work aboard The Maid, an anachronistic fantasy of a spaceship. They had no idea they had originated from old storytapes of chivalry, romance, heroism and betrayal, until a ripple in the space-time continuum sucked the Maid and her crew into a no-man's-land from which there could be no return. They are left alone to face a crisis which their ancient prototypes were never designed to master...Wave Without A Shore: Freedom is an isolated planet - not because it's inhospitable, or off the main spaceways, but because outsiders - tourists and traders alike - claim that the streets are crowded with mysterious blue-robed aliens. Native-born humans deny these aliens exist - until a planetary crisis forces a confrontation between the question of reality and the reality of the question. Voyager In The Night: Rafe Murray, his sister Jillian and Jillian's husband Paul Gaines - like many other out-of-luck spacers - have come to try their luck at Endeavor Station. Their tiny ship has been salvaged from the junk heap and fitted to mine ore from the mineral rich rings that circle Endeavor. But a collision with a huge alien vessel provides them with the oddest first contact experience possible! Cover art by Don Maitz.

  • Book IV and the conclusion of the Chanur series. Alien entities called "humans" send their first exploration ship into Compact space, disrupting the seven Compact races' alliance. Pyanfar Chanur and her feline hani crew give shelter to the only surviving human from the ship, pitching them into the center of a galactic maelstrom which could cause interstellar war. Cover art by Mick Posen.

  • Book VII of The Company Wars. Finity's End is the oldest Merchanter ship in the universe. In an era of spies, pirate traders, and uneasy alliances, the Company Wars are now over, the hunt for the fleet is winding down, and the ship is coming home to reclaim her trade routes. Having lost an entire generation, the youngest crew members, bred and trained for war, must face their most critical battle of all - survival in a time of lasting peace. Cover art by Stephen Youll.

  • Book IV of Fortress. It started long ago, as a war between the shadowy Immortals that persists today, as the wizard Mauryl's Shaping confronts the Shadows summoned from Chaos. Tristen is that Shaping. Both more and less than human, he successfully fought sorcery's evil tides, a victory that brought his friend Cefwyn both a kingdom and true love.  But the Lines that hold the world in place are shifting again. A ruthless enemy is preparing for battle. Once again, Tristen will take up the sword inscribed with Truth and Illusion on its blade. But he faces more than war and a pretender to Cefwyn's throne. The Shadows he sees are straight from Ruin - a flow of darkness covering the world like ink...Cover art by Matt Stawicki.
  • Book II of Fortress; sequel to Fortress In The Eye of Time . Tristen is both more and less than a man. A summoning, a shaping, he was brought to life by a wizard, to serve a king yet to be crowned. Now the wizard is dead: a united Ylesuin, and a peace this land has never known. Cefwyn needs his only friend, this young man of mysterious origins who is more brother than vassal. He relies on Tristen, and trusts him though he knows not why, as he plans the war that will bring his dream to pass...or bring ruin upon them all. Cover art by Keith Parkinson.
  • Book I of The Faded Sun.  This is the story of three people: Sten Duncan, a soldier of humanity; Niun, last warrior of the mri, humanity's enemies; and Melein, priestess-queen of the final fallen mri stronghold. It is the story of two mighty species fighting for a galaxy, humanity driving out from Earth, and the enigmatic regul struggling to hold their stars with mri mercenaries. It is a story of diplomacy and warfare, of conspiracy and betrayal - and of three flesh-and-blood people who found themselves thrown together in a life-and-death alliance. Cover art by Gino D'Achille.
  • Book I of Finisterre. The planet could have been a paradise for humans,with its fertile farmland and towering ore-rich mountains. But its riches lie beyond their reach. For here, all animals, from tiny willy-wisps to fierce goblin-cats, survive by telepathy, projecting images that drive humans mad. Only the Riders, a handful chosen by the native Nighthorses, have any kind of protection. Whilst townsfolk cower behind a religion based on fear and ignorance, Riders and their Nighthorses, bonded telepathically, challenge the Wild. Then comes a time of killing and chaos that climaxes in a blinding day of secrets and blood, terror and truth, with the fates of the Riders, the Nighthorses and an entire world at stake. Cover art by Mick Posen.
  • In the youth of the Earth homeworld, great empires had flourished and decayed with the centuries.  Then the pattern had become so recurrent that humankind had conquered the stars, and those who endured the weight of eons remained for that most ancient reason: it was home. Here are six of the mighty cities of Earth as they confront their fates in the evening of the world to come.
  • Book I of  Arafel.  The days of magic were dying; the era of Man had dawned. Yet in one  small place the Faery power prevailed, in one quiet wood its bright force still shone. For the forest of Ealdwood wove a time different to elsewhere and amongst its glades and thickets dwelt one with more patience, more pride and more love of the earth than any other being in that troubled world. In the depths of Ealdwood dwelt Arafel, the last queen of the Daoine Sidhe...Cover art by Mike Posen.