Raymond E Feist

//Raymond E Feist
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  • Book I of The Rift War Legacy. It is nine years from the aftermath of Sethanon and news is feeding through to the people of the Kingdom of the Isles that deadly forces are stirring on the horizon. The bringer of the latest grim  tidings is Gorath - a moredhel, or dark elf. The bloodletting has begun. Nighthawks are murdering again. Politics is a dangerous, cut-throat game once more. At the root of all this unrest lie the mysterious machinations of a group of magicians known as the Six. Meanwhile, renegade Tsurani gem smugglers, a rival criminal gang to the Mockers, led by someone known only as the Crawler and traitors to the crown are all conspiring to bring the Kingdom of the Isles to its knees. Cover art by Geoff Taylor.
  • Book I of Firemane. For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as "the Firemane" for his brilliant red hair. As war engulfs the world, Ithrace is destroyed and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy. As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon’s pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable - and vulnerable. A cunning and patient man, Daylon decides to keep the baby’s existence secret and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the "Hidden Warriors," legendary assassins and spies, are trained. Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King’s Steel, the apex of a weapon maker’s trade known by very few. Yet this precious knowledge is also deadly and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon’s provinces, he hopes to start anew. Soon, the two young men - an unknowing rightful heir to a throne and a brilliantly talented young swordsmith—will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended... and they must discover the secret of who truly threatens their world. Cover art by Larry Rostant.
  • Book III of the  Darkwar Saga. The Darkwar has fallen upon the worlds of Kelewan and Midemia - it is a time of heroes trials and destruction. Following their mission to the home-world of the enigmatic Dasati people, Magnus, Pug and the other members of the Conclave must now find a way to use what they have discovered to help save their own people from the machinations of the evil magician Leso Varen and the wrath of the mad god he has awoken...Cover art by Dominic Forbes.

  • Volume IV of The Serpentwar Saga. The enemy has been routed yet peace still eludes the Kingdom. Midkemia lies in smouldering ruins following the Demon King's siege. Many lives have been lost including that of brave James, Duke of Krondor. As the people turn their hands to rebuilding their once-great nation, a new threat arises from the ashes of war: the fearsome Fadawah, former Commander General of the Army of the Emerald Queen. He has grasped the fallen reins of command and seeks to forge a personal empire out of the wreckage of the Western Realm. And so it is the task of two young men - Jimmy and Dash, grandsons of the late Duke - to gather the shards of the broken crown and resurrect the Kingdom to its former glory. Cover art by Geoff Taylor.
  • Book III of Chaoswar. Civil war is tearing apart the Kingdom of the Isles, for the throne lies empty and rivals are converging. Having spirited his beloved Princess Stephane safely out of Roldem, Hal -now Duke of Crydee- must turn his attention to the defence of the ancient realm so that a king can be anointed by the Congress of Lords, rather than by right of might. But the greatest threat may well lie out of the hands of men. Somewhere in the Grey Towers Mountains something not of this world is emerging. It will require that alliances be made between mortal enemies if disaster is to be averted. Elves and men must stand together, ancient heroes must rise again, dragons must fly and Pug, Magnus and the other magic-users of Midkemia must be prepared to make the ultimate sacrifice if the whole world is to be saved.
  • Book  I of The Demonwar Saga. The last remnants of an ancient advanced race, the Clan of the Seven Stars, are returning at long last to their lost homeworld, Midkemia - not as friends, but as would-be conquerors. Led by the conjurer Laromendis, they are fleeing the relentless demon hordes that are sweeping through their galaxy and destroying the Elves' vast empire planet by planet. Only by escaping to Midkemia and brutally overtaking the war-weary world can the last remnants of a mighty civilization hope to survive...if the Dread Legion does not pursue them through the rift. The magician Pug, Midkemia's brave and constant defender, is all too familiar with the Demon King Maarg and his minions and their foul capacity for savagery and horror, and he recognises the even graver threat that is following on the heels of the Elven invasion. The onslaught to come will dwarf every dire catastrophe his imperiled world has previously withstood, and there is no magical champion in all of Midkemia powerful enough to prevent it. Only one path remains for Pug and Midkemia's clandestine protectors, the Conclave of Shadows: forging an alliance of formidable magical talents, from the demon-dealing warlock Amirantha, brother of Pug's hated foe, and the demon-taming cleric Sandreena, to the elven Queen Miranda, to the warrior Tomas. However, uniting enemies and bitter, vengeful former lovers will be no easy task, and even together they may ultimately be unable to turn the death tide. But a failure to do so will most certainly ensure Midkemia's doom.
  • Book II of Serpentwar. Roo Avery, recently returned from a harrowing brush with the armies of the Emerald Queen, is now free to choose his own destiny and his ambition is to become one of the most powerful and rich merchants in Midkemia. But nothing prepares him for the dangers of this new life, where the demand for the payment of a debt can be as deadly as a knife in the shadows.  Even those closest to him are suspect and as Roo struggles to build his financial empire, betrayal is ever close at hand and he soon realises the road to success is far from smooth. While he works towards his goal, the memory of the distant forces of darkness are never far away. The war with the Emerald Queen is not over and the inevitable confrontation will be the biggest threat yet to his new found wealth and power. Cover art by Geoff Taylor.
  • Volume III of The Serpentwar Saga. Midkemia once again lies under the terrible shadow of the Emerald Queen. Her dark forces are ready to launch a devastating invasion against the Kingdom of the Isles. Come the battle's dawn the magician Pug and his life-long warrior friend Tomas discover that something far worse than the Queen's mere sorcery is afoot. For elemental, malevolent forces are being unleashed... forces that threaten to tear Midkemia apart unless Pug and his band of supporters can track down the long-missing sorcerer Macros the Black and confront his formidable powers. Cover art by Geoff Taylor.

  • Book I of The Chaoswar Saga.  The Kingdom is plagued by rumour and instability. Kingdom spies in Kesh have been disappearing - either murdered, or turned to the enemy side. Information has become scant and unreliable; but one thing appears clear. Dark forces are on the move…Since Pug and the Conclave of Shadows enforced peace after the last Keshian invasion, the Empire has offered no threat. But now factions are rising and Jim Dasher reports mobilisations of large forces in the Keshian Confederacy. As the men of the West answer the King's call to muster, Martin conDoin - left as caretaker of Crydee Keep - will suddenly be confronted with the vanguard of an invading army. He reminds himself that he is a year older than his legendary ancestor, Prince Arutha, was when he stood firm against the Tsurani invasion, but Arutha had an army to command, and Martin is left with old men and young boys. Massive events are about to unfold, events which threaten the future of all human life in Midkemia…Cover art by Nik Keevil.